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Stephane Rappeneau

2023-08-14

In the mind of a VC investor

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Equity investment stands out as a distinct and compelling mode of financing, especially when juxtaposed against other methods like debt financing or self-funding. At its core, equity investment doesn't just provide capital; it brings onboard partners vested in the company's growth, potentially offering valuable expertise, networks, and strategic guidance. Unlike debt, which imposes a fixed obligation to repay regardless of business performance, equity doesn't burden a company with regular interest payments, thus providing greater financial flexibility. While relinquishing a share of ownership might seem daunting, the right equity partners can amplify a company's capacity to innovate, scale, and navigate complex market dynamics in ways that other financing avenues might not offer.

KNOW YOUR INVESTOR

When pitching to venture capitalists, it's pivotal for video game studios to focus on selling a long-term company strategy rather than just a single game project. While a captivating game idea can be a great hook, VCs are investing in the future and scalability of the business as a whole. Demonstrating a strategic vision that extends beyond one title ensures potential investors see the larger potential for growth, longevity, and multiple revenue streams, making the proposition more enticing and aligned with their investment horizons.

Every VC and every situation will be unique. Some might weigh certain factors more heavily than others based on their investment thesis or past experiences. It's always a good idea for the studio to do their own research on potential VCs to understand what they value and prioritize. Go through principal LinkedIn, and VC website. Do the people come from game industry ? What are their prior experiences ? What are their prior investments ? Is the fund newly funded ? Who are their own investors.

MAIN EXPECTATIONS

When a young video game studio approaches venture capitalist (VC) investors for funding, the VCs will have several expectations and considerations in their evaluation. Here are the main ones:

  1. Strong Team: VCs often invest in people, not just ideas. They'll want to see a team that has the necessary skills (design, programming, marketing, etc.), experience, and cohesion to execute on their vision. Have the team shipped games before ? How will their work together ? How will the recruit the right talents ?
  2. Unique Selling Proposition (USP): What makes this game or studio stand out from the competition? Whether it's a novel gameplay mechanic, a unique art style, a groundbreaking story, or a new technology, the studio needs to have something that differentiates them from others in the market.
  3. Market Research: The studio should demonstrate an understanding of the target audience, current market trends, and how their game fits into the current market landscape. They should know the size of their target market and potential for growth.
  4. Monetization Strategy: How does the studio plan to make money? Whether it's through game sales, in-game purchases, subscriptions, advertising, or a combination, the investor will want to understand how the studio plans to generate revenue and profit.
  5. Traction: Even if the game isn't complete, any evidence of traction (such as a successful beta test, positive player feedback, early sales, or significant pre-registration numbers) can be a strong indicator of potential success.
  6. Financial Projections: The studio should have clear financial projections for the next few years. This includes expected revenues, costs, profit margins, and other key financial metrics. These projections should be realistic and based on sound assumptions.
  7. Scalability: Investors often look for businesses that can scale. Even if the studio starts with one game, is there potential to develop a series, a franchise, or to diversify into other types of games?
  8. Exit Strategy: While it's early, VCs will still be interested in how they will get their return on investment. This could be through an acquisition, an IPO, or other exit mechanisms.
  9. Use of Funds: The studio should be clear about how much money they're asking for, what they'll use it for, and how it will help them achieve their business goals.
  10. Passion and Vision: While this is harder to quantify, VCs will want to see that the founders and team are passionate about their game and have a clear vision of where they want to take the studio.
  11. Risk Management: The video game industry is rife with risks, from shifting consumer preferences to technological changes. VCs will want to see that the studio understands these risks and has plans in place to mitigate them.
  12. Advisors and Partners: Who is the studio working with, or who has backed them or advised them so far? Strong industry partnerships or having respected advisors can be a good sign and add credibility.
  13. Feedback and Adaptability: The ability to take feedback, iterate, and adapt is crucial in the gaming industry. Evidence that the studio has done this in the past, or is willing to do so, can be reassuring to investors.

 

CONCLUSION

Venture capitalists are inherently drawn to high-risk, high-reward ventures. They understand that with greater risk comes the potential for outsized returns. When they identify a young video game studio that aligns with this profile and showcases promise, they don't just provide capital. Their involvement often opens the door to invaluable mentoring, a broader network of industry connections, and opportunities that can significantly accelerate the growth trajectory of the studio. Thus, while the bar is set high, the rewards, both in terms of financial backing and strategic support, can be transformative for the right venture.

Venture Capital
Equity